Highscore
Use your arrow keys or [W,A,S,D] keys to navigate pacman.
To pause or resume the game press [SPACE] or [ESC] or just click into the game area.
Use swipe gestures to navigate pacman.
Alternatively use the Arrow Buttons underneath the game area to navigate pacman.
To pause or resume the game, touch the game area once.
Ghosts are creatures that hunt pacman and will kill him if they catch him.
Every ghost has its own strategy to chase down pacman.
This is the default mood. When ghosts are in scatter mood, they will just go to their home corner and stay there.
After a certain time the ghosts change their mood and want to go chasing pacman. This is indicated through the walls turning red.
The goal at every level is for Pacman to eat all the white pills without getting caught by the ghosts. Eating one pill scores 10 points.
In every level there are 4 powerpills, which are bigger than the regular ones. If Pacman eats those, he will get strong enough to eat the ghosts. You can see this indicated by the ghosts turning blue. Eating one powerpill scores 50 points.
Eating a ghost scores 100 points. The soul of the ghost will return to the ghost house before starting to chase Pacman again.
Current Version: 1.0.4 (2021-01-03)
Pacman Canvas is Open Source, written by platzh1rsch. You can get the code on github.
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